News and Olds

August 27th 2021: Enigma 1.30 Released NEW!

Dear developers, contributors, and friends of Enigma,

today we finally release Enigma 1.30. You can find some information and all files here on GitHub. For more detailes and install instructions, please also look out for Enigma 1.30 in our download section.

Many thanks to the whole team!

In Enigma 1.30 we added several new translations (Bosnian, Chinese, Japanese, Norwegian, and Slovene). This release brings some entirely new game play objects as well: forward floors, glass marble, st_inkwell, st_portal_glass, st_document and st_pebble, leading to new types of puzzles and riddles. On top of that we added 116 new main-pack levels where you may encounter some of these new objects. (Enigma now consist of a total of 1100 main-pack levels, plus 22 tutorials, 1119 sokoballs, 95 pentominoes, 268 dejavus, and 2 training levels; altogether 2606.)

On the technical side, we added support for additional graphics tilesets and enable unconstrained resizing of the application window. The middle mouse button can now be customized, too.

Internal changes include the long overdue switch from SDL version 1.2 to 2.0. We use tinygettext instead of gettext for our internationalization demands.

Have a fun summer

Andreas, Daniel, Sidney, Raoul, Nobby, Thomas, and Georg

December 20th 2014: Enigma 1.21 Released

With Enigma 1.21, we concentrated us on adding further translations to Enigma (Croatian, Czech, Danish, Scottish-Gaelic, and Slovak) and updating the existing ones. We fixed lots of bugs and added 51 new Enigma levels from long friends and new authors likewise. Finally, Sidney found a way to compile Enigma for Mac, and thus we are particularly happy that Enigma returns to Mac!

You can find Enigma 1.21 in our download section.

Our thanks go to our translators for their immense work, and in particular to Michał Trzebiatowski, who introduced us to Transifex and organized this impressive success!

Enigma would be nothing were it not for its levels. And therefore, our greatest thanks go out to all our level authors for their fantastic works!

We thank Sidney for his success in compiling Enigma for Mac again. We thank Ronald for the new API. And we thank Daniel for this wonderful game we have the pleasure to work with.

Finally, we want to thank you, as a player, for encouraging us time and time again to continue this project. There are so many open-source games with many, many more players then Enigma, which started out good but stopped in the middle of becoming great. We are glad that this did not happen to Enigma. And this is last but not least due to the interest in Enigma you actively show.

Thank you for that. And have fun!

Andreas, Raoul, Nobby, and Thomas

March 29 2014: The Score Evaluation Is Back.

After a longer break we can offer again a score evaluation. In the beginning of Mai 2014 we'll provide up-to-date statistics and a new ratings file on the enigma homepage.

Unfortunately we have no access to scores submitted in the past therefore we have to start from scratch.

Send your score file “enigma.score” with subject “score - your username” to enigma.score@go4more.de. For detailed information about score transmission check the page “Score Submit”.
Please note that the formerly used mail address is now invalid!

Your Enigma Team

April 2 2013: Enigma 1.20 Released

We are pleased to announce the release of Enigma 1.20 for Windows and Linux, not yet 6 years since our last stable release. Enigma 1.20 comprises:

  • 305 new Enigma levels, 95 new Pentomino levels, and 1077 imported Sokoballs,
  • a new API, involving a reengineering of many objects, a consistent naming scheme for all objects, and a rewrite of almost every level,
  • a vast number of new objects, like wires, barriers, and yinyang-stones,
  • many improved images for higher resolutions, including new coins,
  • level music (go to options menu to activate it),
  • and many improvements and bug fixes.

You can find Enigma 1.20 for Windows and Linux in our download section. Unfortunately, we cannot yet offer a version for OS X, this will be our next goal.

Our thanks go to our team of developers and all our level authors, to Clifford Tasner for the new music, to Nobby and Thomas for their great levels, feedback, level organisation, the Enigma movies, and for always pressing us to finally release version 1.20. However, there would be rather a 1.02 than a 1.20, wasn't it for the work of a single man, who, single-handedly, invented and realized the new API, the face of Enigma as it is today: Ronald Lamprecht's commitment to Enigma cannot be appreciated high enough. We hope to have him back soon, and, until then, that we can live up to his visions for this wonderful game.

Have fun!

Raoul Bourquin and Andreas Lochmann

Nov 28 2010: Enigma Advent calendar

This year we proudly present the first Enigma Advent calendar with 24 new – previously unreleased – levels. According to a correct Advent calendar we'll open on time at 1st december the first door. Behind it the first level is hidden. Day by day another level is waiting to no longer hold out living behind a closed door.

This way to try it out Enigma Advent calendar

Dec 24 2009: Magic Moments of Enigma

After a first Enigma 1.01 trailer earlier this year we are proud to announce another breathtaking movie. Enjoy watching record holders mastering levels in a magic manner. We collected all movies on a new movie clips page that lets you download and view the clips. The page link has been added to the left menu in the first section, too.

Dec 14 2009: Enigma 1.01 for Windows 7

The Windows packages have been updated to support Windows 7. However there is no need to update existing 1.01 installations on previous Window versions. The new packages are available from our download section.

Dec 1 2008: End of Year Awards 2008 - The Poll

Following our famous tradition, which started last year, we feature a special event this year, the End of Year Awards 2008. We will celebrate the Level of the Year 2008, which will be the LotM with best ratings of all, the successor of the great Level of the Year 2007: “Island Labyrinth”. But we also praise levels in five more categories: Best Meditation and Best Action Level, as well as the three core categories Best Onescreener, Best Design and Funniest Level. The candidates, like last year, have been nominated on mag-heut.net during the last month, and now you can vote for them, click here for the English version, here for the German version, or here for the Russian version. May the best levels win! :-)

Addendum: You can now find the results here.

Nov 20 2007: End of Year Awards 2007 - The Poll

This year we feature a special event, the End of Year Awards. It's not only the celebration of the Level of the Year 2007, which will be the LotM with best ratings of all, but we also praise levels in five more categories: Best Onescreener, Best Level Series, Best Design, Funniest Level and Best Yin-Yang Level. The candidates have been nominated on mag-heut.net during the last month, and now you can vote for them, click here for the English version, and here for the German (sorry, no Russian version). May the best levels win! :-)

Addendum: You can now find the results here.

Oct 14 2007: Enigma 1.01 for Slackware Linux

A Slackware package is available from our download section.

Sep 10 2007: Enigma 1.01 for 64-bit Linux versions

Unfortunately the Enigma included zipios++ library version proved to be incompatible to 64 bit. Neither Windows nor Mac OSX nor Debian based compilations have been influenced by this problem. For all remaining Unix systems that compile directly from our released sources we provide an updated source package that fits 32-bit as well as 64-bit processors. Please compile the bugfixed release “Source Code 32/64-bit compatible” from our download section.

Sep 1 2007: Russian Homepage Translation

The homepage is now translated into Russian concerning most parts. Just select your favorite language by clicking on the flag symbols in the upper right corner.

May 25 2007: Enigma 1.01 Released

Enigma 1.01 is a bug fix and level addition release with some small feature additions. Thanks for all the feedback that has driven this release. The list of fixes and improvements includes:

  • 60++ new level (now more than 1000 in total)
  • added easy mode to some existing levels
  • fixes of all levels with known shortcuts
  • Finnish translation, French and Russian 1.0 manuals
  • support of updatable cross internet level packs
  • sound damping for noisy levels
  • Windows installer reengineering to modern NSI
  • many smaller enhancements

With 1.01 you can rate updated levels with another rating than the prior release that may have been shortcutable. Please continue to send us your feedback by sending back your score file as described in Score Registration

As usual the new release is available from the download page (Mac OS X available!).

Have fun!

Apr 4 2007: Russian Manual

The Russian manual for Enigma 1.00 is now available in the documentation section.

Mar 9 2007: Homepage Redesign

Wondering why this pages looks modified? We did redesign it from scratch. Changes include:

  • Common appearance in major browsers; variable width
  • New design with better overview, menus, infobox and top news
  • Largely enhanced FAQ
  • New section “Level of the Month”
  • Reworked and deepened all pages
  • Multilingual with German as first translation.

Hope you enjoy our new figurehead!

Feb 1 2007: Score Statistics

Results of a monthly evaluation of submitted scores are available on a new score statistics page.

Jan 11 2007: French Manual

The French manual for Enigma 1.00 is now available in the documentation section.

Dec 13 2006: Enigma 1.00 Released

The new stable release of Enigma has been released, 555 days after the last stable release. But your patience has been worth while. The list of new and improved features includes:

  • 200++ new levels (now more than 970 in total)
  • New levelpack sorting
  • Drop & play of new levels and new levelpacks
  • Level inspector for ratings and statistics about levels
  • Screenshot viewer
  • Personal annotations and rating of levels
  • Translations of level titles and documents
  • New languages: Swedish, Russian, Hungarian, Portuguese
  • Countless smaller enhancements

With 1.00 every level provides solution rates and average user ratings besides the world record. These data depend on your feedback. Please make use of this new feature by sending back your score file as described in Score Registration

As usual the new release is available from the download page (Mac OS X available!).

Have fun!

Nov 22 2006: Enigma 1.00 beta Released

I am happy to announce, after a long hiatus, the first public test release of Enigma in more than a year. It's available from the download page. Since the purpose of a test release is to uncover and fix as many problems as possible, please do report all the bugs that you find to the Enigma mailing list

At the same time this release fulfills the purpose of collecting scores for evaluation of our statistics and update of our world record list. Please send your score file after updating to 1.00 beta as described in Score Registration.

Mar 8 2006: German Manual

A draft version of the German manual is now available in the documentation section.

Jun 7 2005: Enigma 0.92 Released

  • Added Spanish translation
  • Fixed bug: ice is now working
  • A few smaller bug fixes

Enjoy!

Apr 26 2005: Enigma 0.91 Released

As usual some unexpected bugs crop up shortly after a "stable" release. Enigma 0.91 fixes the following problems that occurred with Enigma 0.90:

  • If you used the 640x512 video mode in Enigma 0.81, the game doesn't enter an endless loop any more after after loading the game data.
  • All level packs are visible in the menu, instead of only “Tutorial” and “Sokoban”.
  • Plus a few smaller problems that most users won't have noticed.

Apr 20 2005: Enigma 0.90 Released

The new stable release of Enigma has finally been released, after having been in development for almost 18 months. The list of new and improved features includes:

  • Many new levels (now more than 750 in total)
  • Support for 800x600 and 1024x768 video modes
  • Support for non-English languages
  • Vastly improved Oxyd 1 and Per.Oxyd compatibility
  • Redesigned options menu
  • Countless smaller enhancements

Jan 26 2005: Enigma 0.90 Release Candidate!

As always, please consult the download page. Have fun!

Jan 02 2005: Web Forum for Enigma

Thanks to the untiring effort of "illmind" we now have a web forum for Enigma and BlackBallEd, the Enigma level editor. If you need help with certain levels, or want to exchange ideas and levels, this is a good place to start.

Nov 04 2004: Beta version of Enigma 0.90

I am happy to announce, after a long hiatus, the first public test release of Enigma in more than a year. It's available from the download page. Since the purpose of a test release is to uncover and fix as many problems as possible, please do report all the bugs that you find to the Enigma mailing list. Have fun!

Jan 05 2004: Download problems

As you may have noticed, the links on the download page currently do not work. For the time being, a few of the packages are available from my personal home page. We expect the main download server to be back in the next few weeks and hope to release Enigma 0.90 shortly after that. So stay tuned!

Oct 12 2003: Enigma 0.81 released

This release fixes a few problems that surfaced in version 0.80. In particular, it doesn't automatically restart the level whenever you die.

Right now, only the source code and an installer for Windows are available; packages for other operating systems will follow in the next few days or weeks.

Oct 09 2003: Enigma 0.80 finally available

Download it here.

Sep 24 2003: User manual online

See here.

Sep 14 2003: Beta Release

It's now almost half a year since we made the last stable release of Enigma. A lot has happened in the meantime, and we are now approaching the release of version 0.80. If you want to help us fix the remaining bugs, please download and test it from the download page.

Feb 26 2003: New packages

New RPM packages are available from the download page. If the old one did not work for you, you may want to give them a try; the new packages are known to work with Redhat 7.3, SuSE 7.3, and Mandrake 9.0.

Feb 16 2003: Enigma 0.70 is out!

Get it from the Download page. Here is a short list of changes in this release:

  • Some speed improvements
  • Stereo sound
  • More than 70 new levels
  • Greatly improved mouse controls
  • Support for Oxyd's original sounds (see the README file that comes with Enigma for details
  • New game objects like rubber bands, worm holes, and moving platforms

Copyright © 2003 - 2022 by Daniel Heck and contributors. The textual content is available under the Creative Commons License.