| Top |
| AgsRecycling * | first-recycling | Read / Write |
| AgsIteratorThread * | iterator-thread | Read / Write |
| AgsRecycling * | last-recycling | Read / Write |
| #define | AGS_RECYCLING_THREAD_DEFAULT_JIFFIE |
| enum | AgsRecyclingThreadFlags |
| struct | AgsRecyclingThreadWorker |
AgsRecyclingThreadWorker * ags_recycling_thread_worker_alloc (AgsRecyclingThread *recycling_thread,GObject *audio,GObject *channel,AgsRecallID *recall_id,gint stage,gboolean audio_worker);
void ags_recycling_thread_add_worker (AgsRecyclingThread *recycling_thread,AgsRecyclingThreadWorker *worker);
void ags_recycling_thread_remove_worker (AgsRecyclingThread *recycling_thread,AgsRecyclingThreadWorker *worker);
void ags_recycling_thread_play_channel (AgsRecyclingThread *recycling_thread,GObject *channel,AgsRecallID *recall_id,gint stage);
void ags_recycling_thread_play_audio (AgsRecyclingThread *recycling_thread,GObject *output,GObject *audio,AgsRecallID *recall_id,gint stage);
AgsRecyclingThread * ags_recycling_thread_find_child (AgsRecyclingThread *recycling_thread,GObject *first_recycling);
AgsRecyclingThread * ags_recycling_thread_new (GObject *first_recycling,GObject *last_recycling);
“first-recycling” property“first-recycling” AgsRecycling *
The first recycling to acquire lock.
Flags: Read / Write
“iterator-thread” property“iterator-thread” AgsIteratorThread *
The iterator thread object it is assigned to.
Flags: Read / Write
“last-recycling” property“last-recycling” AgsRecycling *
The last recycling to acquire lock.
Flags: Read / Write