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| AgsClearAudioSignal * | ags_clear_audio_signal_new () |
| #define | AGS_CLEAR_AUDIO_SIGNAL() |
| #define | AGS_CLEAR_AUDIO_SIGNAL_CLASS() |
| #define | AGS_CLEAR_AUDIO_SIGNAL_GET_CLASS() |
| #define | AGS_IS_CLEAR_AUDIO_SIGNAL() |
| GType | ags_clear_audio_signal_get_type () |
| #define | AGS_TYPE_CLEAR_AUDIO_SIGNAL |
| struct | AgsClearAudioSignal |
| struct | AgsClearAudioSignalClass |
AgsClearAudioSignal *
ags_clear_audio_signal_new (AgsAudioSignal *audio_signal);
Create a new instance of AgsClearAudioSignal.
Since: 2.0.0
#define AGS_CLEAR_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_CLEAR_AUDIO_SIGNAL, AgsClearAudioSignal))
#define AGS_CLEAR_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_CLEAR_AUDIO_SIGNAL, AgsClearAudioSignalClass))
#define AGS_CLEAR_AUDIO_SIGNAL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_CLEAR_AUDIO_SIGNAL, AgsClearAudioSignalClass))
#define AGS_IS_CLEAR_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_CLEAR_AUDIO_SIGNAL))
“audio-signal” property“audio-signal” AgsAudioSignal *
The assigned AgsAudioSignal
Flags: Read / Write
Since: 2.0.0