Package pygsear :: Module Path :: Class StationaryPath
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Class StationaryPath

Path --+
       |
      StationaryPath


For things that do not move, but need to be moved sometimes

Depending on the size of the sprite, and how many other sprites there are, you may be better off using a Drawable.Stationary object instead, which draws the image directly to the background and does not need to be updated every frame.
Method Summary
  __init__(self, sprite, duration)
  next(self)
return position
    Inherited from Path
  __iter__(self)
  get_direction(self)
Return the direction from the previous location to the current location.
  get_position(self)
Return position along Path
  get_x(self)
return x component of position
  get_y(self)
return y component of position
  onscreen(self, slack)
true if path position is on main window
  pause(self)
stop moving along path
  reset(self)
put path back to original state
  set_endTime(self, duration)
Path will raise StopIteration after self.duration seconds
  set_position(self, position)
Set position and update positionOld
  unpause(self)
resume moving along path

Method Details

next(self)

return position
Raises:
StopIteration - If duration has expired, or if position has been set to (None, None)
Overrides:
pygsear.Path.Path.next (inherited documentation)

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