Package pygsear :: Module Path :: Class AccelerationPath
[show private | hide private]
[frames | no frames]

Class AccelerationPath

    Path --+    
           |    
VelocityPath --+
               |
              AccelerationPath


Move according to vel and accel in pixels per second.
Method Summary
  __init__(self, startLocation, vx, vy, ax, ay, gx, gy, duration)
  next(self, t)
Use velocity and acceleration info to move sprite, and return position.
  reset(self)
put path back to original state
  set_acceleration(self, ax, ay)
  set_gravity(self, gx, gy)
    Inherited from VelocityPath
  accelerate(self, ax, ay)
  get_direction(self)
Return the direction from the previous location to the current location.
  get_speed(self)
  set_velocity(self, vx, vy)
    Inherited from Path
  __iter__(self)
  get_position(self)
Return position along Path
  get_x(self)
return x component of position
  get_y(self)
return y component of position
  onscreen(self, slack)
true if path position is on main window
  pause(self)
stop moving along path
  set_endTime(self, duration)
Path will raise StopIteration after self.duration seconds
  set_position(self, position)
Set position and update positionOld
  unpause(self)
resume moving along path

Method Details

next(self, t=None)

Use velocity and acceleration info to move sprite, and return position.
Parameters:
t - Number of ticks since last update.
Returns:
position.
Overrides:
pygsear.Path.VelocityPath.next

reset(self)

put path back to original state
Overrides:
pygsear.Path.Path.reset (inherited documentation)

Generated by Epydoc 2.0 on Sat Dec 9 14:11:18 2006 http://epydoc.sf.net