AgsPlayChannel

AgsPlayChannel — plays channel

Functions

Properties

AgsPort * audio-channel Read / Write
AgsPort * muted Read / Write

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallChannel
            ╰── AgsPlayChannel

Implemented Interfaces

AgsPlayChannel implements AgsConnectable, AgsPackable, AgsDynamicConnectable, AgsPlugin and AgsMutable.

Includes

#include <ags/audio/recall/ags_play_channel.h>

Description

The AgsPlayChannel class provides ports to the effect processor.

Functions

ags_play_channel_new ()

AgsPlayChannel *
ags_play_channel_new (GObject *soundcard,
                      guint audio_channel);

Creates an AgsPlayChannel

Parameters

soundcard

the GObject outputting to

 

audio_channel

the audio channel to use

 

Returns

a new AgsPlayChannel

Since: 0.4

Types and Values

Property Details

The “audio-channel” property

  “audio-channel”            AgsPort *

The audio channel this recall does output to.

Flags: Read / Write


The “muted” property

  “muted”                    AgsPort *

Mute the channel.

Flags: Read / Write