Source code for plugins.cameratools

#
##
##  This file is part of pyFormex 1.0.7  (Mon Jun 17 12:20:39 CEST 2019)
##  pyFormex is a tool for generating, manipulating and transforming 3D
##  geometrical models by sequences of mathematical operations.
##  Home page: http://pyformex.org
##  Project page:  http://savannah.nongnu.org/projects/pyformex/
##  Copyright 2004-2019 (C) Benedict Verhegghe (benedict.verhegghe@ugent.be)
##  Distributed under the GNU General Public License version 3 or later.
##
##  This program is free software: you can redistribute it and/or modify
##  it under the terms of the GNU General Public License as published by
##  the Free Software Foundation, either version 3 of the License, or
##  (at your option) any later version.
##
##  This program is distributed in the hope that it will be useful,
##  but WITHOUT ANY WARRANTY; without even the implied warranty of
##  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
##  GNU General Public License for more details.
##
##  You should have received a copy of the GNU General Public License
##  along with this program.  If not, see http://www.gnu.org/licenses/.
##
#

"""Camera tools

Some extra tools to handle the camera.
"""
from __future__ import absolute_import, division, print_function


import pyformex as pf
from pyformex.gui.widgets import simpleInputItem as _I, InputDialog as Dialog
from pyformex.arraytools import stuur

dialog = None

def getCameraSettings(cam):
    return dict([(k, getattr(cam, k)) for k in ['focus', 'dist', 'rot', 'fovy', 'aspect', 'area', 'near', 'far']])


def apply():
    global dialog
    dialog.acceptData()
    settings = dialog.results
    #print settings
    cam = pf.canvas.camera
    cam.setClip(settings['near'], settings['far'])
    pf.canvas.update()


def close():
    global dialog
    if dialog:
        dialog.close()
        dialog = None


def updateSettings(cam):
    global dialog
    settings = getCameraSettings(cam)
    dialog.updateData(settings)

def setNear(fld):
    val = fld.value()/100.
    cam = pf.canvas.camera
    res = stuur(val, [0., 0.5, 1.0], [0.01*cam.dist, cam.dist, 100.*cam.dist])
    #print "%s = %s" % (val,res)
    cam.setClip(res, cam.far)
    pf.canvas.update()
def setFar(fld):
    val = fld.value()/100.
    cam = pf.canvas.camera
    res = stuur(val, [0., 0.5, 1.0], [0.01*cam.dist, cam.dist, 100.*cam.dist])
    #print "%s = %s" % (val,res)
    cam.setClip(cam.near, res)
    pf.canvas.update()


[docs]def showCameraTool(): """Show the camera settings dialog. This function pops up a dialog where the user can interactively adjust the current camera settings. The function can also be called from the ``Camera->Settings`` menu. """ global dialog cam = pf.canvas.camera settings = getCameraSettings(cam) settings['near'] = cam.near/cam.dist settings['far'] = cam.far/cam.dist dialog = Dialog(store=settings, items=[ _I('focus', text='Focus', itemtype='point', tooltip='The point where the camera is looking at.'), _I('dist', text='Distance', tooltip='The distance of the camera to the focus point.'), _I('fovy', text='Field of View', tooltip='The vertical opening angle of the camera lens.'), _I('aspect', text='Aspect ratio', tooltip='The ratio of the vertical over the horizontal lens opening angles.'), # _I('area',text='Visible area',tooltip='Relative part of the camera area that is visible in the viewport.'), _I('near', text='Near clipping plane', itemtype='fslider', func=setNear, tooltip='Distance of the near clipping plane to the camera.'), _I('far', 100, text='Far clipping plane', itemtype='fslider', func=setFar, tooltip='Distance of the far clipping plane to the camera.'), ], actions = [('Close', close), # ('Apply',apply), ], default='Close', ) dialog.show() cam.modelview_callback = updateSettings
if __name__ == '__draw__': showCameraTool() dialog.timeout = close # End