AgsDelayAudio

AgsDelayAudio — delay audio

Functions

Properties

AgsPort * bpm Read / Write
AgsPort * notation-delay Read / Write
AgsPort * notation-duration Read / Write
AgsPort * sequencer-delay Read / Write
AgsPort * sequencer-duration Read / Write
AgsPort * tact Read / Write

Signals

Types and Values

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudio
            ╰── AgsDelayAudio

Implemented Interfaces

AgsDelayAudio implements AgsConnectable, AgsPackable, AgsDynamicConnectable, AgsPlugin and AgsTactable.

Includes

#include <ags/audio/recall/ags_delay_audio.h>

Description

The AgsDelayAudio class provides ports to the effect processor.

Functions

ags_delay_audio_notation_duration_changed ()

void
ags_delay_audio_notation_duration_changed
                               (AgsDelayAudio *delay_audio);


ags_delay_audio_sequencer_duration_changed ()

void
ags_delay_audio_sequencer_duration_changed
                               (AgsDelayAudio *delay_audio);


ags_delay_audio_new ()

AgsDelayAudio *
ags_delay_audio_new ();

Creates an AgsDelayAudio

Returns

a new AgsDelayAudio

Since: 0.4


AGS_DELAY_AUDIO()

#define AGS_DELAY_AUDIO(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_DELAY_AUDIO, AgsDelayAudio))


AGS_DELAY_AUDIO_CLASS()

#define AGS_DELAY_AUDIO_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_DELAY_AUDIO, AgsDelayAudio))


AGS_DELAY_AUDIO_GET_CLASS()

#define AGS_DELAY_AUDIO_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_DELAY_AUDIO, AgsDelayAudioClass))


AGS_IS_DELAY_AUDIO()

#define AGS_IS_DELAY_AUDIO(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_DELAY_AUDIO))


AGS_IS_DELAY_AUDIO_CLASS()

#define AGS_IS_DELAY_AUDIO_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_DELAY_AUDIO))


ags_delay_audio_get_type ()

GType
ags_delay_audio_get_type ();

Types and Values

AGS_TYPE_DELAY_AUDIO

#define AGS_TYPE_DELAY_AUDIO                (ags_delay_audio_get_type())


struct AgsDelayAudio

struct AgsDelayAudio;


struct AgsDelayAudioClass

struct AgsDelayAudioClass {
  AgsRecallAudioClass recall_audio;

  void (*notation_duration_changed)(AgsDelayAudio *delay_audio);
  void (*sequencer_duration_changed)(AgsDelayAudio *delay_audio);
};

Property Details

The “bpm” property

  “bpm”                      AgsPort *

The beats per minute.

Flags: Read / Write

Since: 0.4


The “notation-delay” property

  “notation-delay”           AgsPort *

The notation's delay.

Flags: Read / Write

Since: 0.4


The “notation-duration” property

  “notation-duration”        AgsPort *

The notation's duration.

Flags: Read / Write

Since: 0.4


The “sequencer-delay” property

  “sequencer-delay”          AgsPort *

The sequencer's delay.

Flags: Read / Write

Since: 0.4


The “sequencer-duration” property

  “sequencer-duration”       AgsPort *

The sequencer's duration.

Flags: Read / Write

Since: 0.4


The “tact” property

  “tact”                     AgsPort *

The tact segmentation.

Flags: Read / Write

Since: 0.4

Signal Details

The “notation-duration-changed” signal

void
user_function (AgsDelayAudio *delay_audio,
               gpointer       user_data)

The ::notation-duration-changed signal notifies about changed duration of notation.

Parameters

delay_audio

the object to resolve

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last


The “sequencer-duration-changed” signal

void
user_function (AgsDelayAudio *delay_audio,
               gpointer       user_data)

The ::sequencer-duration-changed signal notifies about changed duration of sequencer.

Parameters

delay_audio

the object to resolve

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last