AgsPlayChannel

AgsPlayChannel — plays channel

Functions

Properties

AgsPort * audio-channel Read / Write
AgsPort * muted Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallChannel
            ╰── AgsPlayChannel

Implemented Interfaces

AgsPlayChannel implements AgsConnectable, AgsPackable, AgsDynamicConnectable, AgsPlugin and AgsMutable.

Includes

#include <ags/audio/recall/ags_play_channel.h>

Description

The AgsPlayChannel class provides ports to the effect processor.

Functions

ags_play_channel_new ()

AgsPlayChannel *
ags_play_channel_new (GObject *soundcard,
                      guint audio_channel);

Creates an AgsPlayChannel

Parameters

soundcard

the GObject outputting to

 

audio_channel

the audio channel to use

 

Returns

a new AgsPlayChannel

Since: 1.0.0


AGS_IS_PLAY_CHANNEL()

#define AGS_IS_PLAY_CHANNEL(obj)             (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_PLAY_CHANNEL))

AGS_PLAY_CHANNEL()

#define AGS_PLAY_CHANNEL(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_CHANNEL, AgsPlayChannel))

AGS_PLAY_CHANNEL_CLASS()

#define AGS_PLAY_CHANNEL_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_PLAY_CHANNEL, AgsPlayChannelClass))

AGS_PLAY_CHANNEL_GET_CLASS()

#define AGS_PLAY_CHANNEL_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_PLAY_CHANNEL, AgsPlayChannelClass))

ags_play_channel_get_type ()

GType
ags_play_channel_get_type ();

Types and Values

AGS_TYPE_PLAY_CHANNEL

#define AGS_TYPE_PLAY_CHANNEL                (ags_play_channel_get_type())

struct AgsPlayChannel

struct AgsPlayChannel;

struct AgsPlayChannelClass

struct AgsPlayChannelClass {
  AgsRecallChannelClass recall_channel;
};

Property Details

The “audio-channel” property

  “audio-channel”            AgsPort *

The audio channel port.

Flags: Read / Write

Since: 1.0.0.7


The “muted” property

  “muted”                    AgsPort *

The muted port.

Flags: Read / Write

Since: 1.0.0.7