AgsAppendChannel

AgsAppendChannel — append channel object to audio loop

Functions

Properties

AgsAudioLoop * audio-loop Read / Write
AgsChannel * channel Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── AgsTask
        ╰── AgsAppendChannel

Implemented Interfaces

AgsAppendChannel implements AgsConnectable.

Includes

#include <ags/channel/task/ags_append_channel.h>

Description

The AgsAppendChannel task appends AgsChannel to AgsAudioLoop.

Functions

ags_append_channel_new ()

AgsAppendChannel *
ags_append_channel_new (GObject *audio_loop,
                        GObject *channel);

Creates an AgsAppendChannel.

Parameters

audio_loop

the AgsAudioLoop

 

channel

the AgsChannel to append

 

Returns

an new AgsAppendChannel.

Since: 1.0.0


AGS_APPEND_CHANNEL()

#define AGS_APPEND_CHANNEL(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_APPEND_CHANNEL, AgsAppendChannel))

AGS_APPEND_CHANNEL_CLASS()

#define AGS_APPEND_CHANNEL_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_APPEND_CHANNEL, AgsAppendChannelClass))

AGS_APPEND_CHANNEL_GET_CLASS()

#define AGS_APPEND_CHANNEL_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_APPEND_CHANNEL, AgsAppendChannelClass))

AGS_IS_APPEND_CHANNEL()

#define AGS_IS_APPEND_CHANNEL(obj)             (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_APPEND_CHANNEL))

ags_append_channel_get_type ()

GType
ags_append_channel_get_type ();

Types and Values

AGS_TYPE_APPEND_CHANNEL

#define AGS_TYPE_APPEND_CHANNEL                (ags_append_channel_get_type())

struct AgsAppendChannel

struct AgsAppendChannel;

struct AgsAppendChannelClass

struct AgsAppendChannelClass {
  AgsTaskClass task;
};

Property Details

The “audio-loop” property

  “audio-loop”               AgsAudioLoop *

The assigned AgsAudioLoop

Flags: Read / Write

Since: 1.0.0


The “channel” property

  “channel”                  AgsChannel *

The assigned AgsChannel

Flags: Read / Write

Since: 1.0.0