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#define | AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL |
struct | AgsFxSF2SynthAudioSignal |
struct | AgsFxSF2SynthAudioSignalClass |
GObject ╰── AgsRecall ╰── AgsRecallAudioSignal ╰── AgsFxNotationAudioSignal ╰── AgsFxSF2SynthAudioSignal
AgsFxSF2SynthAudioSignal *
ags_fx_sf2_synth_audio_signal_new (AgsAudioSignal *audio_signal
);
Create a new instance of AgsFxSF2SynthAudioSignal
Since: 3.16.0
#define AGS_FX_SF2_SYNTH_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL, AgsFxSF2SynthAudioSignal))
#define AGS_FX_SF2_SYNTH_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL, AgsFxSF2SynthAudioSignalClass))
#define AGS_FX_SF2_SYNTH_AUDIO_SIGNAL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL, AgsFxSF2SynthAudioSignalClass))
#define AGS_IS_FX_SF2_SYNTH_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL))
#define AGS_IS_FX_SF2_SYNTH_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_SF2_SYNTH_AUDIO_SIGNAL))