The object for the agent
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The object for the agent

There are 3 things that can increase the agent's score. The first thing is to collect items, the second thing is to neutralize enemies and the third thing is to be at a home location when the simulation ends. Actions have costs. The costs are decucted from the score. Different actions can have different costs. The object for the agent is to get as high score as possible (or at least higher than other agents, if they are competing).

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